The Triad EX-3 was released in 2013 in the blue color scheme. It was re-released the next year in white. The white color is supposed to shoot up to 90 feet instead of 75, but they have the same performance which is near 75 feet. I have the white one, but that does not matter unless you care about me having a certain color gun.
My biggest issue is the hard trigger pull. (I know I am being very happy by starting with the cons.)
I like how it is a very small yet very effective gun for tertiary or pistol rounds. In a Jolt vs. Triad fight, Triad would win because after the Jolt fired a shot they would have to reload. The Triad guy could come up and shoot the Jolt guy. That is why I like Triad EX-3.
Your team tries to hit the other team’s people. It takes 1-3 hits to get them out. Once one team has no members, the other team wins.
2. Humans vs. Zombies
The game starts with one zombie for 5 people. (That’s how we play it.) If the zombie is hit by a dart, they are stunned for 5 seconds. If they touch a human, that human is now a zombie. The game ends once all the humans are tagged. The last human is the starting zombie next round. 3. Secret VIP
This game requires at least 6 people: 2 humans, the VIP, the original zombie, the traitor and the general. The VIP is picked by the general. To pick, everyone closes their eyes, and the general taps someone on the head. Only the general knows who the VIP is, and he is not allowed to tell. The original zombie picks the traitor in the same way. The traitor is a zombie who acts like a human until he tags someone. If the VIP is tagged before 15 minutes, the zombies win.
4. Hidden Guns
One person who doesn’t play hides the guns. Each person starts near a gun either unarmed or with a small pistol. The starting spot is picked by the person who hides the guns. Your goal is to shoot the other people. You try and find better guns. Three people are required to start: one to hide the guns and two to fight. It would be best with 4-7 people, though.
5. Free for All
This is extremely obvious how to play. It is free for all and last man standing wins.
It is like Humans vs. Zombies, but the zombies can explode. When they explode, they turn any nearby humans into zombies. The zombie has to sit out the rest of the game. The area of the explosion is up to you to decide.
I went to The Paintball Park at Camp Pendleton Marine Base with my Boy Scout troop on Saturday. They supplied us with the gun, 500 balls, a mask and a belt with two canisters that we filled with paintballs.
In the first two rounds, we played Team Deathmatch on a map called Hamburger Hill. It had a lot of bushes and a big hill. In the first round, our team was closer to the hill, and a lot of people went up to the hill and started firing down at the other team. I moved to the right of the hill and snuck closer to the other team. I didn’t get anyone out. The hit only counted if the paintball splattered on you. I got hit a total of 3 times that first round but only the last time splattered. There was someone else with me, and we tried to push forward, but I got out. The round ended soon after that.
In the second round, I stayed behind a piece of cover with two other people. One of them left to go try to get on the hill. (We switched sides so the other team had the hill now.) The hill had a fake tank. There was a piece of cover next to the tank. Whenever the person behind that cover looked out, we shot at him. Eventually, we got him out. Then, we fired over the top of the tank and tried to get people out. Since we couldn’t see over, I’m not sure we did. By that time, I had run through most of the paintballs I had brought.
Then, we went down to reload and get water. The next two rounds were a variation of Capture the Flag. There were two flags in the center, and the goal was to get both of them. If each team only got one flag, an employee would go and take one team’s flag and put it back. That team would still have the point the flag gave them, though. This was on a different map that was flat and had little shacks for cover.
In the first round, the time was up when each team only had one flag. In the second round, I saw the other team had stopped firing for a second so I ran out to grab the flag. By the time I had grabbed the flag, the other team noticed. Luckily, I got hit but the ball did not burst. At the end, another person on our team got the flag so we won that round. In the third round, the other team got one flag and we didn’t get any flags. There were more rounds, but my dad and I were almost out of ammo and getting tired. Finally, we gave our ammo to other people and left.
I doubt you want to hear about Wendy’s and the drive home so I am going to end this blog post there.
On Tuesday, we went to Sub Zero Ice Cream and stuck water bottles, balloons, and flowers in liquid nitrogen. When we entered, there were chairs set up for all of us. The table at the front set up for experiments had a few bowls, a balloon, and some water bottles. One of the first things our teacher did was put the flower in a bowl full of liquid nitrogen for 5 seconds. When it came out, it was all stiff, and we could break the petals off easily. Next, we put our hands in the liquid nitrogen for about 1/10 of a second. Mr. Terry put his hands in for half a second, and they hurt.
The liquid nitrogen is 320 degrees below zero. Our teacher blew a balloon up and then put it in the liquid nitrogen. It deflated while it was in the nitrogen and came out like the flower. But it reinflated. That happened because all the air molecules grouped together since the nitrogen was so cold. After it was out of the liquid nitrogen, the molecules went back to their normal places floating around in the balloon. He then put some liquid nitrogen in a water bottle, and the nitrogen gas came out. When he put the lid on, it popped off soon after. At the end, we made a cloud. Ian was selected to help the teacher, and he wore a purple mad scientist wig and some safety glasses.
They made it by dumping a bunch of water in a tub of nitrogen. It seemed like some water explosion took place because I was a little wet after.
My sister in the cloud
The cloud was made, but it did not stay long. It was very fun and we had ice cream after.
My sister made a post about the Sub Zero field trip at Communikate.
The Nerf Rival Artemis is my first Rival, and it is a good first impression. It comes with 30 balls for its integrated mags but can hold more.
The Artemis is harder to cock than a dart blaster. I’m guessing it has something to do with being a Rival. I expect the same to be with Atlas, and I know it is with Apollo. My friend has one. It has slam-fire, but I cannot do it well. The one tactical rail can fit the normal N-Strike accessories but not as well as the tactical rails on the normal Nerf guns. Its range is about 75 feet. That is supposedly how far the Elites fire, but they only get about 60-70 feet. This has good accuracy like all Rivals. It could probably be a sniper, too. Artemis is very comfortable to hold but has a slightly hard trigger pull. Also, the barrels rotate.
As far as I can tell, it has two problems:
Sometimes it doesn’t fire, and the next time it fires two balls at once.
The balls are hard to remove without shooting.
Artemis uses a slide on the magazines to put in the balls. The holes are little so the balls don’t fall out if you shake it upside down.
I really like the Artemis and will probably be getting Nemesis once it is released.
Mega Mastodon is an awesome gun! First off, this thing is huge. It measures 31 inches long, 1 foot tall and 8 inches wide. I don’t know if it was necessary to make it so large. The area in front of the drum probably did not have to be so big. The battery compartment is quite large which brings me to my next point.
Mega Mastodon requires six D batteries to operate. That also adds to the expense of the gun. Being so big, the strap is somewhat necessary. I thought the strap was a just to make it seem bigger so more people would buy it. However, the strap is a good addition because it is heavy.
For the base I built out of boxes, I use Mega Mastodon as a turret to defend the base. I just run behind the wall and fire Mega Mastodon which is sitting on the central box.
Performance-wise, Mega Mastodon is great. It shoots quite far and is also the biggest and heaviest Nerf gun. The Vulcan previously held those records. It is not as long as the Centurion, though. I like it very well, despite its size, and I would recommend it for anybody who wants a big machine gun.
The Hyperfire was released in fall 2016 along with the Nerf Modulus Tri-Strike, Rival Khaos, and Mega Mastodon. On New Years Day, I played Capture the Flag with my friends. There were two ways to win. You either touched the pole at the other team’s base or shot the players on the other team. This is much more reliable than my Rapidstrike, which I got for Christmas, along with the Triad EX-3.
It requires four D batteries. Hyperfire only has one short tactical rail which is not very tactical. This definitely works better than my Rapidstrike but the design of the Rapidstrike is so much better. Hyperfire is very balanced because the batteries are in the back and the front is heavy. This could be the successor of the Rampage as well as the Rapidstrike. The Rampage is also made for high ROF which is why it comes with at 25 dart drum. You may have heard reports of Rampage jams. Those jams are uncommon in the Hyperfire. Overall, I would highly recommend this gun and the only flaw is the accuracy.
We have already seen Nerf’s spring 2017 blasters. They are mostly sidearms like the Negotiator. What about the rifles and machine guns? Some of those unreleased Nerf Guns are the:
Zombie Strike Dreadbolt
Alien Menace Voidcaster
First Order Stormtrooper Blaster
First, we have Nemesis. By far, the best unreleased Nerf gun is Nemesis. It is a machine gun. There is also a 100 round hopper which might be able to hold more than 100 balls. I will probably be getting this in summer even though it is $100.
Next, we have the Raptorstrike. The only thing it lacks is a scope. It has a flip up sight instead. This comes with two six dart clips, a foldable bi-pod, and eighteen AccuStrike darts. It has room for an extra clip in the stock. All of the other snipers are not as good. Centurion jams and Longstrike and Longshot are old. Also, will all the Elite AccuStrikes be named after birds?Alphahawk, Falconfire and Raptorstrike
This one is like a Mega Roughcut 2×5 with a handle prime. It fires 2 darts at once just like the Roughcut. I don’t want this, but I’m sure it’s good. I think the internals will be similar to a Rough Cut.
This Modulus has 3 fire options: 1 shot, 3 shots or continuous fire. It uses a switch like Dual-Strike and comes with two barrels that have reverse tactical rails.
Not much is known about this, but it is the first modern Nerf gun that is not a Rebelle to fire arrows. It comes with five arrows and a removable scope.
I would probably buy this if it wasn’t for the fact it is so much bigger than necessary. It fires three darts at once with ten shots before you run out. The appearance of The Judge looks like it has slam-fire.
This appears to be an oddly styled pistol. I can’t say it would be a good backup. It is bigger than most pistols because of it’s odd styling. It can hold eight darts.
The third stormtrooper blaster lately. This one uses flywheels and sideloads like the stormtrooper deluxe blaster. I don’t know what else to say about it.
The Combow is an interesting gun. It has a blaster and a bow. When connected, they fire two darts at once. You can see they use AccuStrike darts like RaptorStrike.
The 25th of January was Angels Night at the Honda Center. The sad fact was that the Ducks lost 4-0 to the Edmonton Oilers. It was still fun, though. We arrived very early. There was a tent giving out free Ducks shirts. The shirts were size large or X-large.
They had an Angels logo on the sleeve. The Honda Center, I discovered, is very nice. There is a lot of marble. It also doesn’t feel as packed as some stadiums do. They started practicing early with about 50 pucks. We were very high up.
The Oilers scored their first goal in the second period. They scored 3 in the 3rd period. Kids played hockey during the first intermission. During the second intermission, we went to get hot dogs. I got a picture with a cardboard Ducks player.
It was very fun despite the fact that the Ducks lost.
After the field trip to the Museum of Music, we went to the Ecovivarium reptile museum. They had lots of, you guessed it, reptiles. The museum only took rescued animals which is 98% and animals donated to them which is 2%. They have two turtles. One of them is named George, and he is just a shell. There is also Ninja who is alive.
Ninja lives in a pyramid that is a good size for him. One of the reptiles had survived a fire but had some of his toes burned off.
Another was blind. One of them can change gender by losing a lot of his tail. He can’t switch back, though. A lot of the stories were quite sad. There was one water monitor who was showing off when enough people were there.
At the end, we had snakes slither along our legs. One of their snakes, Valentine, might be in the Guinness Book of World Records because he is gigantic.
Valentine was rescued the night of Valentine’s Day. The snake was being kept in the garage and was dying. Thankfully, Valentine was rescued and nursed back to health.
The water monitor, Max, was going to come out. He was staying in the back of his habitat because he thought he was not going to see us. He was sad. One of the kids, Griffin, went back there so Max would come out. He did. That field trip was as fun as the one to the Museum of Music.