The Nerf Rival Artemis is my first Rival, and it is a good first impression. It comes with 30 balls for its integrated mags but can hold more.
The Artemis is harder to cock than a dart blaster. I’m guessing it has something to do with being a Rival. I expect the same to be with Atlas, and I know it is with Apollo. My friend has one. It has slam-fire, but I cannot do it well. The one tactical rail can fit the normal N-Strike accessories but not as well as the tactical rails on the normal Nerf guns. Its range is about 75 feet. That is supposedly how far the Elites fire, but they only get about 60-70 feet. This has good accuracy like all Rivals. It could probably be a sniper, too. Artemis is very comfortable to hold but has a slightly hard trigger pull. Also, the barrels rotate.
As far as I can tell, it has two problems:
- Sometimes it doesn’t fire, and the next time it fires two balls at once.
- The balls are hard to remove without shooting.
Artemis uses a slide on the magazines to put in the balls. The holes are little so the balls don’t fall out if you shake it upside down.
I really like the Artemis and will probably be getting Nemesis once it is released.
3 thoughts on “Nerf Rival Artemis Review”
Amazing!!! Nerf guns have come a long way with their technology….have fun with them! Grandma
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